Kolja Strohm
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40071d8a11
add shadow rays on objects that are not simple blocks
|
il y a 1 semaine |
Kolja Strohm
|
17b9a08aa6
make shadow work
|
il y a 1 semaine |
Kolja Strohm
|
8dd79d3945
work on shadows
|
il y a 1 semaine |
Kolja Strohm
|
9e35ccff9b
add lightning to cube blocks
|
il y a 1 semaine |
Kolja Strohm
|
41af9d4f7c
improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk
|
il y a 2 semaines |
Kolja Strohm
|
f89c6e1d77
add custom intersection shader for efficient ray chunk traversal
|
il y a 2 semaines |
Kolja Strohm
|
cf4e241b75
begin work on custom intersection shader for default blocks in chunks
|
il y a 2 semaines |
Kolja Strohm
|
eddaa40ad7
migrate to direct x 12 with raytracing
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il y a 4 semaines |