Histórico de Commits

Autor SHA1 Mensagem Data
  Kolja Strohm 9e35ccff9b add lightning to cube blocks há 1 semana atrás
  Kolja Strohm 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk há 2 semanas atrás
  Kolja Strohm cf4e241b75 begin work on custom intersection shader for default blocks in chunks há 2 semanas atrás
  Kolja Strohm c6ba5e7d08 fix some problems with raytracing há 3 semanas atrás
  Kolja Strohm eddaa40ad7 migrate to direct x 12 with raytracing há 4 semanas atrás
  Kolja Strohm 86b462df4b fix problem with locks há 6 meses atrás
  Kolja Strohm 2cb1f0ea43 use ReadWriteLock instead of Critical há 6 meses atrás
  Kolja Strohm a3829c854d add frontDirection to blocks há 6 meses atrás
  Kolja Strohm 71b4c46197 adjust to framework changes há 7 meses atrás
  Kolja Strohm bcb889dddb fix: model changes were ignored if affected blocks were combined into chunk models há 9 meses atrás
  Kolja Strohm 16b5e467c5 receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture há 2 anos atrás
  Kolja Strohm 818da07114 fix light changes were not applied to ground model há 2 anos atrás
  Kolja Strohm 63f619320a changes for c++20 há 2 anos atrás
  Kolja Strohm 7e00791eb5 add gravity há 2 anos atrás
  Kolja Strohm 3137d8db92 rotate entities to look at their target há 3 anos atrás
  Kolja Strohm 48fd128bc1 improve chunk model builder architecture há 3 anos atrás
  Kolja Strohm 93b14b8be6 improve fluid system há 3 anos atrás
  Kolja Strohm 388462baeb improve grass rendering há 3 anos atrás
  Kolja Strohm b5ec0599b2 refactor ground model building for different ground model types há 3 anos atrás
  Kolja Strohm d7a8195b58 WIP: refactoring of chunk model generation há 3 anos atrás
  Kolja Strohm a67c878d63 add grass to ground models to improve rendering performance há 3 anos atrás
  Kolja Strohm b265526132 add day-night cycle há 3 anos atrás
  Kolja Strohm 168fa833ad improve grass rendering há 3 anos atrás
  Kolja Strohm 6f5beed879 update ground model only on next tick and not for every single update há 3 anos atrás
  Kolja Strohm 017b5cc046 fix chunk data loading order issue há 3 anos atrás
  Kolja Strohm 6059e124f5 improve rendering performance by combining block models to chunk models há 3 anos atrás
  Kolja Strohm 07239e7cc3 adjust to framework changes há 3 anos atrás
  Kolja Strohm e34b571470 support block animations and dialog close notifications há 3 anos atrás
  Kolja Strohm 72ac999482 improve performance by not ticking blocks anymore since they do never change há 3 anos atrás
  Kolja Strohm 6bc09bae6d add inventoty search filter há 3 anos atrás