Commit History

Auteur SHA1 Bericht Datum
  Kolja Strohm 9e35ccff9b add lightning to cube blocks 1 week geleden
  Kolja Strohm 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weken geleden
  Kolja Strohm f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 weken geleden
  Kolja Strohm cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 weken geleden
  Kolja Strohm eddaa40ad7 migrate to direct x 12 with raytracing 4 weken geleden