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@@ -8,10 +8,10 @@ import javax.swing.JTree;
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import animation.AlgorithmStage;
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import animation.BackwardAction;
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+import animation.PseudoCodeNode;
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import bk.ExtremalLayoutCalc.LayoutType;
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import graph.LayeredGraphEdge;
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import graph.LayeredGraphNode;
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-import view.PseudoCodeNode;
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/**
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* The stage of the BK node placement algorithm where the blocks are computed.
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