@@ -82,6 +82,7 @@ public class BKNodePlacement extends AnimatedAlgorithm {
case LAYOUT1:
if( layouts[ 0 ].backwardStep() == StageStatus.FINISHED )
state = State.CONFLICTS;
+ break;
case LAYOUT2:
if( layouts[ 1 ].backwardStep() == AlgorithmStage.StageStatus.FINISHED )
state = State.LAYOUT1;